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Jini Distributed Events Specification
Spec Index Jini Distributed Events Specifications


Version 1.0

EV - JiniTM Distributed Events Specification

EV.1 Introduction

The purpose of the distributed event interfaces specified in this document is to allow an object in one JavaTM virtual machine (JVM*) to register interest in the occurrence of some event occurring in an object in some other JVM, perhaps running on a different physical machine, and to receive a notification when an event of that kind occurs.

EV.1.1 Distributed Events and Notifications

Programs based on an object that is reacting to a change of state somewhere outside the object are common in a single address space. Such programs are often used for interactive applications in which user actions are modeled as events to which other objects in the program react. Delivery of such local events can be assumed to be well ordered, very fast, predictable, and reliable. Further, the entity that is interested in the event can be assumed to always want to know about the event as soon as the event has occurred.

The same style of programming is useful in distributed systems, where the object reacting to an event is in a different JVM, perhaps on a different physical machine, from the one on which the event occurred. Just as in the single-JVM case, the logic of such programs is often reactive, with actions occurring in response to some change in state that has occurred elsewhere.

A distributed event system has a different set of characteristics and requirements than a single-address-space event system. Notifications of events from remote objects may arrive in different orders on different clients, or may not arrive at all. The time it takes for a notification to arrive may be long (in comparison to the time for computation at either the object that generated the notification or the object interested in the notification). There may be occasions in which the object wishing the event notification does not wish to have that notification as soon as possible, but only on some schedule determined by the recipient. There may even be times when the object that registered interest in the event is not the object to which a notification of the event should be sent.

Unlike the single-address-space notion of an event, a distributed event cannot be guaranteed to be delivered in a timely fashion. Because of the possibilities of network delays or failures, the notification of an event may be delayed indefinitely and even lost in the case of a distributed system.

Indeed, there are times in a distributed system when the object of a notification may actively desire that the notification be delayed. In systems that allow object activation (such as is allowed by Java Remote Method Invocation (RMI) in the Java 2 SDK, v1.2.2), an object might wish to be able to find out whether an event occurred but not want that notification to cause an activation of the object if it is otherwise quiescent. In such cases, the object receiving the event might wish the notification to be delayed until the object requests notification delivery, or until the object has been activated for some other reason.

Central to the notion of a distributed notification is the ability to place a third-party object between the object that generates the notification and the party that ultimately wishes to receive the notification. Such third parties, which can be strung together in arbitrary ways, allow ways of off-loading notifications from objects, implementing various delivery guarantees, storing of notifications until needed or desired by a recipient, and the filtering and rerouting of notifications. In a distributed system in which full applications are made up of components assembled to produce an overall application, the third party may be more than a filter or storage spot for a notification; in such systems it is possible that the third party is the final intended destination of the notification.

EV.1.2 Goals and Requirements

The requirements of this set of interfaces are to:

In addition, the fact that the interfaces are designed to be used by objects in different virtual machines, perhaps separated by a network, imposes other requirements, including:

Notice that there is no requirement for a single interface that can be used to register interest in a particular kind of event. Given the wide variety of kinds of events, the way in which interest in such events can be indicated may vary from object to object. This document will talk about a model that lies behind the system's notion of such a registration, but the interfaces that are used to accomplish such a registration are not open to general description.

EV.2 The Basic Interfaces

The basic interfaces you are about to see define a protocol that can be used by one object to register interest in a kind of state change in another object, and to receive a notification of an occurrence of that kind of state change, either directly or through some third-party, that is specified by the object at the time of registration. The protocol is meant to be as simple as possible. No attempt is made to indicate the reliability or the timeliness of the notifications; such guarantees are not part of the protocol but instead are part of the implementation of the various objects involved.

In particular, the purpose of these interfaces is:

Implicit in the event registration and notification is the idea that events can be classified into kinds. Registration of interest indicates the kind of event that is of interest, while a notification indicates that an instance of that kind of event has occurred.

EV.2.1 Entities Involved

An event is something that happens in an object, corresponding to some change in the abstract state of the object. Events are abstract occurrences that are not directly observed outside of an object, and might not correspond to a change in the actual state of the object that advertises the ability to register interest in the event. However, an object may choose to export an identification of a kind of event and allow other objects to indicate interest in the occurrence of events of that kind; this indicates that the abstract state of the object includes the notion of this state changing. The information concerning what kinds of events occur within an object can be exported in a number of ways, including identifiers for the various events or methods allowing registration of interest in that kind of event.

An object is responsible for identifying the kinds of events that can occur within that object, allowing other objects to register interest in the occurrence of such events, and generating RemoteEvent objects that are sent as notifications to the objects that have registered interest when such events occur.

Registration of interest is not temporally open ended but is limited to a given duration using the notion of a lease. Full specification of the way in which leasing is used is contained in the Jini Distributed Leasing Specification.

The basic, concrete objects involved in a distributed event system are:

An event generator is an object that has some kinds of abstract state changes that might be of interest to other objects and allows other objects to register interest in those events. This is the object that will generate notifications when events of this kind occur, sending those notifications to the event listeners that were indicated as targets in the calls that registered interest in that kind of event.

A remote event listener is an object that is interested in the occurrence of some kinds of events in some other object. The major function of a remote event listener is to receive notifications of the occurrence of an event in some other object (or set of objects).

A remote event is an object that is passed from an event generator to a remote event listener to indicate that an event of a particular kind has occurred. At a minimum, a remote event contains information about the kind of event that has occurred, a reference to the object in which the event occurred, and a sequence number allowing identification of the particular instance of the event. A notification will also include an object that was supplied by the object that registered interest in the kind of event as part of the registration call.

Shows a remote event listener and an event generator. An arrow moves from the remote event event listener to the event generator, and is captioned - 1. The remote event listener registers interest in a particular kind of event with the event generator. Another arrow moves from the event generator to the remote event listener, carrying with it a remote event. The caption on this arrow is - 2. The event generator fires a remote event to indicate that an event of that kind has occurred.

EV.2.2 Overview of the Interfaces and Classes

The event and notification interfaces introduced here define a single basic type of entity, a set of requirements on the information that needs to be handed to that entity, and some supporting interfaces and classes. All of the classes and interfaces defined in this specification are in the net.jini.core.event package.

The basic type is defined by the interface RemoteEventListener. This interface requires certain information to be passed in during the registration of interest in the kind of event that the notification is indicating. There is no single interface that defines how to register interest in such events, but the ways in which such information could be communicated will be discussed.

The supporting interfaces and classes define a RemoteEvent object, an EventRegistration object used as an identifier for registration, and a set of exceptions that can be generated.

The RemoteEventListener is the receiver of RemoteEvents, which signals that a particular kind of event has occurred. A RemoteEventListener is defined by an interface that contains a single method, notify, which informs interested listeners that an event has occurred. This method returns no value, and has parameters that contain enough information to allow the method call to be idempotent. In addition, this method will return information that was passed in during the registration of interest in the event, allowing the registrant, the object that registered interest with the event generator, to associate arbitrary information or actions with the notification.

The RemoteEventListener interface extends from the Remote interface, so the methods defined in RemoteEventListener are remote methods and objects supporting these interfaces will be passed by RMI, by reference. Other objects defined by the system will be local objects, passed by value in the remote calls.

The first of these supporting classes is RemoteEvent, which is sent to indicate that an event of interest has occurred in the event generator. The basic form of a RemoteEvent contains:

These RemoteEvent notification objects are passed to a RemoteEventListener as a parameter to the RemoteEventListener notify method.

The EventRegistration class defines an object that returns the information needed by the registrant and is intended to be the return value of remote event registration calls. Instances of the EventRegistration class contain an identifier for the kind of event, the current sequence number of the kind of event, and a Lease object for the registration of interest.

Although there is no single interface that allows for the registration of event notifications, there are a number of requirements that would be put on any such interface if it wished to conform with the remote event registration model. In particular, any such interface should reflect:

EV.2.3 Details of the Interfaces and Classes

EV.2.3.1 The RemoteEventListener Interface

The RemoteEventListener interface needs to be implemented by any object that wants to receive a notification of a RemoteEvent from some other object. The object supporting the RemoteEventListener interface does not have to be the object that originally registered interest in the occurrence of an event. To allow the notification of an event's occurrence to be sent to an entity other than the one that registered with the event generator, the registration call needs to accept a destination parameter that indicates the object to which the notification should be sent. This destination must be an object that implements the RemoteEventListener interface.

This describes the interaction between a registrant, an event generator, and a remote event listener. An arrow moves from the registrant to the event generator, captioned - 1. Registrant registers the remote event listener with the event generator. An arrow moves from the event generator to the registrant, captioned - 2. Event generator returns an event registration for the remote event listener to the registrant. Another arrow moves from the registrant to the remote event listener, captioned - 3. Registrant returns the event registration to the remote event listener. The final arrow moves from the event generator to the remote event listener, captioned - 4. Event generator fires a remote event to the listener to indicate the kind of event that occurred.

The RemoteEventListener interface extends the Remote interface (indicating that it is an interface to a Remote object) and the java.util.EventListener interface. This latter interface is used in the Java Abstract Window Toolkit (AWT) and JavaBeans components to indicate that an interface is the recipient of event notifications. The RemoteEventListener interface consists of a single method, notify:

public interface RemoteEventListener extends Remote,
    java.util.EventListener 
{
    void notify(RemoteEvent theEvent)
        throws UnknownEventException, RemoteException; 
}

The notify method has a single parameter of type RemoteEvent that encapsulates the information passed as part of a notification. The RemoteEvent base class extends the class java.util.EventObject that is used in both JavaBeans components and AWT components to propagate event information. The notify method returns nothing but can throw exceptions.

EV.2.3.2 The RemoteEvent Class

The public part of the RemoteEvent class is defined as:

public class RemoteEvent extends java.util.EventObject {
    public RemoteEvent(Object source,long eventID,
                       long seqNum, MarshalledObject handback)
    public Object getSource () {...}
    public long getID() {...}
    public long getSequenceNumber() {...}
    public MarshalledObject getRegistrationObject() {...}
}

The abstract state contained in a RemoteEvent object includes: a reference to the object in which the event occurred, a long that identifies the kind of event relative to the object in which the event occurred, a long that indicates the sequence number of this instance of the event kind, and a MarshalledObject that is to be handed back when the notification occurs.

The combination of the event identifier and the object reference of the event generator obtained from the RemoteEvent object should uniquely identify the event type. If this type is not one in which the RemoteEventListener has registered interest (or in which someone else has registered interest on behalf of the RemoteEventListener object), an UnknownEventException may be generated as a return from the remote event listener's notify method.1

On receipt of an UnknownEventException, the caller of the notify method is allowed to cancel the lease for the combination of the RemoteEventListener instance and the kind of event that was contained in the notify call.

The sequence number obtained from the RemoteEvent object is an increasing value that can act as a hint to the number of occurrences of this event relative to some earlier sequence number. Any object that generates a RemoteEvent is required to ensure that for any two RemoteEvent objects with the same event identifier, the sequence number of those events differ if and only if the RemoteEvent objects are a response to different events. This guarantee is required to allow notification calls to be idempotent. A further guarantee is that if two RemoteEvents, x and y, come from the same source and have the same event identifier, then x occurred before y if and only if the sequence number of x is lower than the sequence number of y.

A stronger guarantee is possible for those generators of RemoteEvents that choose to support it. This guarantee states that not only do sequence numbers increase, but they are not skipped. In such a case, if RemoteEvent x and y have the same source and the same event identifier, and x has sequence number m and y has sequence number n, then if m < n there were exactly n-m-1 events of the same event type between the event that triggered x and the event that triggered y. Such sequence numbers are said to be "fully ordered."

There are interactions between the generation of sequence numbers for a RemoteEvent object and the ability to see events that occur within the scope of a transaction. Those interactions are discussed in Section EV.2.4 "Sequence Numbers, Leasing and Transactions".

The common intent of a call to the notify method is to allow the recipient to find out that an occurrence of a kind of event has taken place. The call to the notify method is synchronous to allow the party making the call to know whether the call succeeded. However, it is not part of the semantics of the call that the notification return can be delayed while the recipient of the call reacts to the occurrence of the event. Simply put, the best strategy on the part of the recipient is to note the occurrence in some way and then return from the notify method as quickly as possible.

EV.2.3.3 The UnknownEventException

The UnknownEventException is thrown when the recipient of a RemoteEvent does not recognize the combination of the event identified and the source of the event as something in which it is interested. Throwing this exception has the effect of asking the sender to not send further notifications of this kind of event from this source in the future. This exception is defined as:

public class UnknownEventException extends Exception {
    public UnknownEventException() {
        super();
    }
    public UnknownEventException(String reason){
        super(reason);
    }
}
EV.2.3.4 An Example EventGenerator Interface

Registering interest in an event can take place in a number of ways, depending on how the event generator identifies its internal events. There is no single way of identifying the events that are reasonable for all objects and all kinds of events, and so there is no single way of registering interest in events. Because of this, there is no single interface for registration of interest.

However, the interaction between the event generator and the remote event listener does require that some initial information be passed from the registrant to the object that will make the call to its notify method.

The EventGenerator interface is an example of the kind of interface that could be used for registration of interest in events that can (logically) occur within an object. This is a remote interface that contains one method:

public interface EventGenerator extends Remote {
    public EventRegistration register(long evId, 
                    MarshalledObject handback, 
                    RemoteEventListener toInform,
                    long leaseLength) 
        throws UnknownEventException, RemoteException;
}

The one method, register, allows registration of interest in the occurrence of an event inside the object. The method takes an evID that is used to identify the class of events, an object that is handed back as part of the notification, a reference to an RemoteEventListener object, and a long integer indicating the leasing period for the interest registration.

The evID is a long that is obtained by a means that is not specified here. It may be returned by other interfaces or methods, or be defined by constants associated with the class or some interface implemented by the class. If an evID is supplied to this call that is not recognized by the EventGenerator object, an UnknownEventException is thrown. The use of a long to identify kinds of events is used only for illustrative purposes--objects may identify events by any number of mechanisms, including identifiers, using separate methods to allow registration in different events, or allowing various sorts of pattern matching to determine what events are of interest.

The second argument of the register method is a MarshalledObject that is to be handed back as part of the notification generated when an event of the appropriate type occurs. This object is known to the remote event listener and should contain any information that is needed by the listener to identify the event and to react to the occurrence of that event. This object will be passed back as part of the event object that is passed as an argument to the notify method. By passing a MarshalledObject into the register method, the re-creation of the object is postponed until the object is needed.

The ability to pass a MarshalledObject as part of the event registration should be common to all event registration methods. While there is no single method for identifying events in an object, the use of the pattern in which the remote event listener passes in an object that is passed back as part of the notification is central to the model of remote events presented here.

The third argument of the EventGenerator interface's register method is a RemoteEventListener implementation that is to receive event notifications. The listener may be the object that is registering interest, or it may be some other RemoteEventListener, such as a third-party event handler or notification "mailbox." The ability to specify some third-party object to handle the notification is also central to this model of event notification, and the capability of specifying the recipient of the notification is also common to all event registration interfaces.

The final argument to the register method is a long indicating the requested duration of the registration. This period is a request, and the period of interest actually granted by the event generator may be different. The actual duration of the registration lease is returned as part of the Lease object included in the EventRegistration object.

The register method returns an EventRegistration object. This object contains a long identifying the kind of event in which interest was registered (relative to the object granting the registration), a reference to the object granting the registration, and a Lease object.

EV.2.3.5 The EventRegistration Class

Objects of the class EventRegistration are meant to encapsulate the information the client needs to identify a notification as a response to a registration request and to maintain that registration request. It is not necessary for a method that allows event interest registration to return an EventRegistration object. However, the class does show the kind of information that needs to be returned in the event model.

The public parts of this class look like

public class EventRegistration implements java.io.Serializable
{
    public EventRegistration(long eventID,
                             Object eventSource,
                             Lease eventLease, 
                             long seqNum) {...}
    public long getID() {...}
    public Object getSource() {...}
    public Lease getLease() {...}
    public long getSequenceNumber() {...}
}

The getID method returns the identifier of the event in which interest was registered. This, combined with the return value returned by getSource, will uniquely identify the kind of event. This information is needed to hand off to third-party repositories to allow them to recognize the event and route it correctly if they are to receive notifications of those events.

The result of the EventRegistration.getID method should be the same as the result of the RemoteEvent.getID method, and the result of the EventRegistration.getSource method should be the same as the RemoteEvent.getSource method.

The getSource method returns a reference to the event generator, which is used in combination with the result of the getID method to uniquely identify an event.

The getLease returns the Lease object for this registration. It is used in lease maintenance.

The getSequenceNumber method returns the value of the sequence number on the event kind that was current when the registration was granted, allowing comparison with the sequence number in any subsequent notifications.

EV.2.4 Sequence Numbers, Leasing and Transactions

There are cases in which event registrations are allowed within the scope of a transaction, in such a way that the notifications of these events can occur within the scope of the transaction. This means that other participants in the transaction may see some events whose visibility is hidden by the transaction from entities outside of the transaction. This has an effect on the generation of sequence numbers and the duration of an event registration lease.

An event registration that occurs within a transaction is considered to be scoped by that transaction. This means that any occurrence of the kind of event of interest that happens as part of the transaction will cause a notification to be sent to the recipients indicated by the registration that occurred in the transaction. Such events must have a separate event identification number (the long returned in the RemoteEvent getID method) to allow third-party store-and-forward entities to distinguish between an event that happens within a transaction and those that happen outside of the transaction. Notifications of these events will not be sent to entities that registered interest in this kind of event outside the scope of the transaction until and unless the transaction is committed.

Because of this isolation requirement of transactions, notifications sent from inside a transaction will have a different sequence number than the notifications of the same events would have outside of the transaction. Within a transaction, all RemoteEvent objects for a given kind of event are given a sequence number relative to the transaction, even if the event that triggered the RemoteEvent occurs outside of the scope of the transaction (but is visible within the transaction). One counter-intuitive effect of this is that an object could register for notification of some event E both outside a transaction and within a transaction, and receive two distinct RemoteEvent objects with different sequence numbers for the same event. One of the RemoteEvent objects would contain the event with a sequence number relative to the transaction, while the other would contain the event with a sequence number relative to the source object.

The other effect of transactions on event registrations is to limit the duration of a lease. A registration of interest in some kind of event that occurs within the scope of a transaction should be leased in the same way as other event interest registrations. However, the duration of the registration is the minimum of the length of the lease and the duration of the transaction. Simply put, when the transaction ends (either because of a commit or a rollback), the interest registration also ends. This is true even if the lease for the event registration has not expired and no call has been made to cancel the lease.

It is still reasonable to lease event interest registrations, even in the scope of a transaction, because the requested lease may be shorter than the transaction in question. However, no such interest registration will survive the transaction in which it occurs.

EV.2.5 Serialized Forms

Class
serialVersionUID
Serialized Fields
RemoteEvent
1777278867291906446L
Object source
long eventID
long seqNum
MarshalledObject handback

UnknownEventException
5563758083292687048L
none
EventRegistration
4055207527458053347L
Object source
long eventID
Lease lease
long seqNum

EV.3 Third-Party Objects

One of the basic reasons for the event design is to allow the production of third-party objects, or "agents," that can be used to enhance a system built using distributed events and notifications. Now we will look at three examples of such agents, which allow various forms of enhanced functionality without changing the basic interfaces. Each of these agents may be thought of as distributed event adapters.

The first example we will look at is a store-and-forward agent. The purpose of this object is to act on behalf of the event generator, allowing the event generator to send the notification to one entity (the store-and-forward agent) that will forward the notification to all of the event listeners, perhaps with a particular policy that allows a failed delivery attempt to be retried at some later date.

The second example, which we will call a notification filter, is an object that may be local to either the event generator or the event listener. This agent gets the notification and spawns a thread that will respond, using a method supplied by the object that originally registered interest in events of that kind.

The final object is a notification mailbox. This mailbox will store notifications for another object (a remote event listener) until that object requests that the notifications be delivered. This design allows the listener object that registered interest in the event type to select the times at which a notification can be delivered without losing any notifications that would have otherwise have been delivered. Please note that complete specifications for such services do exist and may differ in some degree from this example.

EV.3.1 Store-and-Forward Agents

A store-and-forward agent enables the object generating a notification to hand off the actual notification of those who have registered interest to a separate object.

This agent can implement various policies for reliability. For example, the agent could try to deliver the notification once (or a small number of times) and, if that call fails, not try again. Or the agent could try and, on notification failure, try again at a preset or computed interval of time for some known period of time. Either way, the object in which the event occurred could avoid worrying about the delivery of notifications, needing to notify only the store-and-forward agent (which might be on the same machine and hence more reliably available).

From the point of view of the remote event listener, there is no difference between the notification delivered by a store-and-forward agent and one delivered directly from the object in which the event that generated the original notification occurred. This transparency allows the decision to use a store-and-forward agent to be made by the object generating the notification, independent of the object receiving the notification. There is no need for distributed agreement; all that is required is that the object using the agent know about the agent.

A store-and-forward agent is used by an object that generates notifications. When an object registers interest in receiving notifications of a particular event type, the object receiving that registration will pass the registration along to the store-and-forward agent. This agent will keep track of which objects need to be notified of events that occur in the original object.

When an event of interest occurs in the original object, it need send only a single notification to the store-and-forward agent. This notification can return immediately, with processing further happening inside the store-and-forward agent. The object in which the event of interest occurred will now be freed from informing those that registered interest in the event.

Notification is taken over by the store-and-forward agent. This agent will now consult the list of entities that have registered interest in the occurrence of an event and send a notification to those entities. Note that these might not be the same as the objects that registered interest in the event; the object that should receive the event notification is specified during the event interest registration.

The store-and-forward agent might be able to make use of network-level multicast (assuming that the RemoteEvent object to be returned is identical for multiple recipients of the notify call), or might send a separate notification to each of the entities that have registered interest. Different store-and-forward agents could implement different levels of service, from a simple agent that sends a notification and doesn't care whether the notification is actually delivered (for example, one that simply caught RemoteExceptions and discards them) to agents that will repeatedly try to send the notification, perhaps using different fallback strategies, until the notification is known to be successful or some number of tries have been attempted.

The store-and-forward agent does not need to know anything about the kinds of events that are triggering the notifications that it stores and forwards. All that is needed is that the agent implement the RemoteEventListener interface and some interface that allows the object producing the initial notification to register with the agent. This combination of interfaces allows such a service to be offered to any number of different objects without having to know anything about the possible changes in abstract state that might be of interest in those objects.

Note that the interface used by the object generating the original notifications to register with the store-and-forward agent does not need to be standard. Different qualities of service concerning the delivery of notifications may require different registration protocols. Whether or not the relationship between the notification originator and the store-and-forward agent is leased or not is also up to the implementation of the agent. If the relationship is leased, lease renewal requests would need to be forwarded to the agent.

In fact, an expected pattern of implementation would be to place a store-and-forward agent on every machine on which objects were running that could produce events. This agent, which could be running in a separate JVM (on hardware that supported multiple processes) could off-load the notification-generating objects from the need to send those notifications to all objects that had registered interest. It would also allow for consistent handling of delivery guarantees across all objects on a particular machine. Since the store-and-forward agent is on the same machine as the objects using the agent, the possibilities of partial failure brought about by network problems (which wouldn't affect communication between objects on the same machine) and server machine failure (which would induce total, rather than partial, failure in this case) are limited. This allows the reliability of notifications to be off-loaded to these agents instead of being a problem that needs to be solved by all of the objects using the notification interfaces.

A store-and-forward agent does require an interface that allows the agent to know what notifications it is supposed to send, the destinations of those notifications, and on whose behalf those notifications are being sent. Since it is the store-and-forward agent that is directing notification calls to the individual recipients, the agent will also need to hold the Object (if any) that was passed in during interest registration to be returned as part of the RemoteEvent object.

In addition, the store-and-forward agent could be the issuer of Lease objects to the object registering interest in some event. This could offload any lease renewal calls from the original recipient of the registration call, which would need to know only when there were no more interest registrations of a particular event kind remaining in the store-and-forward agent.

EV.3.2 Notification Filters

Similar to a store-and-forward agent is a notification filter, which can be used by either the generator of a notification or the recipient to intercept notification calls, do processing on those calls, and act in accord with that processing (perhaps forwarding the notification, or even generating new notifications).

Again, such filters are made possible because of the uniform signature of the method used to send all notifications and because of the ability of an object to indicate the recipient of a notification when registering for a notification. This uniformity and indirection allow the composition of third-party entities. A filter could receive events from a store-and-forward agent without the client of the original registration knowing about the store-and-forward agent or the server in which the notifications are generated knowing about the filter. This composition can be extended further; store-and-forward agents could use other store-and-forward agents, and filters can themselves receive notifications from other filters.

EV.3.2.1 Notification Multiplexing

One example of such a filter is one that can be used to concentrate notifications in a way to help minimize network traffic. If a number of different objects on a single machine are all interested in some particular kind of event, it could make sense to create a notification filter that would register interest in the event. When a notification was received by the filter, it would forward the notification to each of the (machine local) objects that had expressed interest.

This describes the interactions between a remote event generator, a notification filter (registrant) and objects X, Y, and Z. An arrow moves from the notification filter to the remote event generator, captioned - 1. Notification filter registers interest in a kind of event. An arrow moves from the remote event generator to the notification filter, captioned - 2. Remote event generator returns event registration. Another arrow moves from the remote event generator to the notification filter, captioned - 3. Remote event generator fires a remote event to indicate that the kind of event occurred. The final arrows move from the notification filter to each of the objects, and are captioned - 4. Notification filter fires an event (forwards the notification) to each interested object.

EV.3.2.2 Notification Demultiplexing

Another example of such a filter is an object that generates an event in response to a series of events that it has received. There might be an object that is interested only in some particular sequence of events in some other object or group of objects. This object could register interest in all of the different kinds of events, asking that the notifications be sent to a filter. The purpose of the filter is to receive the notifications and, when the notifications fit the desired pattern (as determined by some class passed in from the object that has asked the notifications be sent to the filter), generate some new notification that is delivered to the client object.

This describes the interactions between objects X, Y, and Z, a 
notification filter, and a registrant. An arrow 
moves from each of the objects to the notification filter, captioned - Object (X, Y, or Z) fires an event. An arrow moves from the notification filter to the registrant, captioned - notification filter notifies the registrant that all of the kinds of events have occurred.

EV.3.3 Notification Mailboxes

The purpose of a notification mailbox is to store the notifications sent to an object until such time as the object for which the notifications were intended desires delivery.

Such delivery can be in a single batch, with the mailbox storing any notifications received after the last request for delivery until the next request is received. Alternatively, a notification mailbox can be viewed as a faucet, with notifications turned on (delivering any that have arrived since the notifications were last turned off) and then delivering any subsequent notifications to an object immediately, until told by that object to hold the notifications.

The ability to have notification mailboxes is important in a system that allows objects to be deactivated (for example, to be saved to stable storage in such a way that they are no longer taking up any computing resource) and re-activated. The usual mechanism for activating an object is a method call. Such activation can be expensive in both time and computing resources; it is often too expensive to be justified for the receipt of what would otherwise be an asynchronous event notification. An event mailbox can be used to ensure that an object will not be activated merely to handle an event notification.

Use of a mailbox is simple; the object registering interest in receiving an event notification simply gives the mailbox as the place to send the notifications. The mailbox can be made responsible for renewing leases while an object is inactive, and for storing all (or the most recent, or the most recent and the count of other) notifications for each type of event of interest to the object. When the object indicates that it wishes to receive any notifications from the mailbox, those notifications can be delivered. Delivery can continue until the object requests storage to occur again, or storage can resume automatically.

Such a mailbox is a type of filter. In this case, however, the mailbox filters over time rather than over events. A pure mailbox need not be concerned with the kinds of notifications that it stores. It simply holds the RemoteEvent objects until they are wanted.

It is because of mailboxes and other client-side filters that the information returned from an event registration needs to include a way of identifying the event and the source of the event. Such client-side agents need a way of distinguishing between the events they are expected to receive and those that should generate an exception to the sender. This distinction cannot be made without some simple way of identifying the event and the object of origin.

EV.3.4 Compositionality

All of the above third-party entities work because of two simple features of the RemoteEventListener interface:

The first of these features allows the composition of notification handlers to be chained, beginning with the object that generates the notification. Since the ultimate recipient of the event is known to be expecting the event through a call to the single notify method, other entities can be composed and interposed in the call chain as long as they produce this call with the right RemoteEvent object (which will include a field indicating the object at which the notification originated). Because there is a single method call for all notifications, third-party handlers can be produced to accept notifications of events without having to know the kind of event that has occurred or any other detail of the event.

Compositionality in the other direction (driven by the recipient of the notification) is enabled by allowing the object registering interest to indicate the first in an arbitrary chain of third parties to receive the notification. Thus the recipient can build a chain of filters, mailboxes, and forwarding agents to allow any sort of delivery policy that object desires, and then register interest with an indication that all notifications should be delivered to the beginning of that chain. From the point of view of the object in which the notification originates, the series of objects the notification then goes through is unknown and irrelevant.

EV.4 Integration with JavaBeansTM Components

As we noted previously, distributed notification differs from local notification (such as the notification used in user interface programming) in a number of ways. In particular, a distributed notification may be delayed, dropped, or otherwise fail between the object in which the event occurred and the object that is the ultimate recipient of the notification of that event. Additionally, a distributed event notification may require handling by a number of third-party objects between the object that is interested in the notification and the object that generates the notification. These third-party objects need to be able to handle arbitrary events, and so from the point of view of the type system, all of the events must be delivered in the same fashion.

Although this model differs from the event model used for user interface tools such as the AWT or Java Foundation Classes (JFC), such a difference in model is to be expected. The event model for such user interface toolkits was never meant to allow the components that communicate using these local event notifications to be distributed across virtual or physical machines; indeed, such systems assume that the event delivery will be fast, reliable, and not open to the kinds of partial failures or delays that are common in the distributed case.

In between the requirements of a local event model and the distributed event model presented here is the event model used by software components to communicate changes in state. The delegation event model, which is the event model for JavaBeans components, written in the Java programming language, is built as an extension of the event model used for AWT and JFC. This is completely appropriate, as most JavaBeans components will be located in a single address space and can assume that the communication of events between components will meet the reliability and promptness requirements of that model.

However, it is also possible that JavaBeans components will be distributed across virtual, and even physical, machines. The assumption that the event propagation will be either fast or reliable can lead to subtle program errors that will not be found until the components are deployed (perhaps on a slow or unreliable network). In such case, an event and notification model such as that found in this specification is more appropriate.

One approach would be to add a second event model to the JavaBeans component specification that dealt only with distributed events. While this would have the advantage of exporting the difference between local and remote components to the component builder, it would also complicate the JavaBeans component model unnecessarily.

We will show how the current distributed event model can be fit into the existing Java platform's event model. While the mapping is not perfect (nor can it be, since there are essential differences between the two models), it will allow the current tools used to assemble JavaBeans components to be used when those components are distributed.

EV.4.1 Differences with the JavaBeans Component Event Model

The JavaBeans component event model is derived from the event model used in the AWT in the Java platform. The model is characterized by:

The distributed event and notification model that we have defined is similar in a number of ways:

However, there are also differences between the JavaBeans component event model and the distributed event model proposed here:

Most of these differences in the two models can be directly traced to the distributed nature of the events and notifications defined in this specification.

For example, as you have seen, reliability and recovery of the distributed notification model is based on the ability to create third-party objects that can provide those guarantees. However, for those third-party objects to be able to work in general cases, the signature for a notification must be the same for all of the event notifications that are to be handled by that third party. If we were to follow the JavaBeans component model of having a different method for each kind of event notification, third party objects would need to support every possible notification method, including those that had not yet been defined when the third-party object was implemented. This is clearly impossible.

Note that this is not a weakness in the JavaBeans component event model, merely a difference required by the different environments in which the event models are assumed to be used. The JavaBeans component event model, like the AWT model on which it is based, assumes that the event notification is being passed between objects in the same address space. Such notifications do not need various delivery and reliability guarantees--delivery can be considered to be (virtually) instantaneous and can be assumed to be fully reliable.

Being able to send event notifications through a single Remote method also requires that the events be identified in some way other than the signature of the notification delivery method. This leads to the inclusion of an event identifier in the event object. Since the generation of these event identifiers cannot be guaranteed to be globally unique across all of the objects in a distributed system, they must be made relative to the object in which they are generated, thus requiring the combination of the object of origin and the event identifier to completely identify the kind of event.

The sequence number being included in the event object is also an outgrowth of the distributed nature of the interfaces. Since no distributed mechanism can guarantee reliability, there is always the possibility that a particular notification will not be delivered, or could be delivered more than once by some notification agent. This is not a problem in the single-address-space environment of AWT and JavaBeans components, but requires the inclusion of a sequence number in the distributed case.

EV.4.2 Converting Distributed Events to JavaBeans Component Events

Translating between the event models is fairly straightforward. All that is required is:

Each of these is fairly straightforward and can be accomplished in a number of ways.

More complex matings of the two systems could be undertaken, including third-party objects that keep track of the interest registrations made by remote objects and implement the corresponding JavaBeans component event notification methods by making the remote calls to the RemoteEventListener notify method with properly constructed RemoteEvent objects. Such objects would need to keep track of the event sequence numbers and would need to deal with the additional failure modes that are inherent in distributed calls. However, their implementation would be fairly straightforward and would fit into the JavaBeans component model of event adapters.

EV.5 History

Version Description
v1.0 Initial release of this specification.

1There are cases in which the UnknownEventException may not be appropriate, even when the notification is for a combination of an event and a source that is not expected by the recipient. Objects that act as event mailboxes for other objects, for example, may be willing to accept any sort of notification from a particular source until explicitly told otherwise.

*As used in this document, the terms "Java virtual machine" or "JVM" mean a virtual machine for the Java platform.

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Spec Index Jini Distributed Events Specifications

Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.